This is the Lemurian Bio-Armor known as the Kelp Bio-Armor used for the Rifts RPG published by Palladiumbooks. While the Biomancer Gene-mage chants this ritual, the recipient of the armor stands within the forest of kelp. As the spell progresses the kelp begins to entangle and cover the recipient, completely engulfing him. When the ritual is over, the person is totally encased in seaweed. After a period of 1-4 minutes, seaweed that is not part of the suit floats away, while the seaweed covering the individual continues to transform into form fitting, leathery looking , Mega Damage Kelp Bio-Armor.
Kelp Armor is used by Scouts, Serpent Hunters and ambush teams as its seaweed layers provide excellent undersea camouflage and even help hide it form sonar. The kelp fronds that make up the suit also assist in climbing, entangling opponents in combat and can be sued as a whip or rope as needed.
Under sea Combat and Reconnaissance Armor and is equivalent to that of medium environmental power armor.
The Kelp Bio-Armor is capable of running 40 mph (64 km) maximum and can swim/rocket through water at a maximum speed of 40 mph (64 km). This speed is tripled along a ley line. Maximum depth is 3 miles (4.8 km).
Height: 7-8 feet (2.1 to 2.4 m), Weight: 150 (68 kg).
Kelp Whip: A line of enchanted kelp extends from one of the wearer’s hands to be used as a whip for combat purposes, but is even more useful as a climb-cord and nonlethal weapon. The whip has a mind of its own and can do tricks that o dumb piece of rope is capable of. It can be used as a grappling hook or lasso and even pull the Kelp wearer up like a towline. The whip is prehensile and can be used to disarm, entangle or trip opponents.
Kelp Blades: The sheets of overlapping kelp that make up the armor are studded with smaller, blade like fronds. The bio-Armor warrior can remove one at any time and use it as a throwing knife or melee weapon. Each blade is charged with Bio-Energy to inflict superior damage against undead targets.
This illustration appears in the RIFTS: LEMURIA title.
Rifts® Lemuria is packed with new magic, weapons, living power armor, monstrous war steeds, weapons, and gear suitable for landlubbers and aquatic adventurers alike.
The Lemurians are an amphibious people with floating cities and magic-based technology that allows for land and underwater adventures alike. Discover the secrets and people of this lost and forgotten civilization of magic and wonder. Add amphibious capabilities to your Rifts® campaigns and discover new menaces under the sea. Amphibious in nature, Lemurians wage war against the demonic on dry land and under the waves. Their exotic riding animals, weapons, armor and magic are suitable for use on land and underwater.
See following link for purchasing details and inquiries.[link]