AKA Sea Cat and Wind Cat
The Sea Saber is a Lemurian Biomancer Gene-Mage creation built for sped in all terrains –land, water and air. When stretched out with its legs tucked in for “flight” underwater or in the air, it looks like a long ribbon with teeth undulating in the current and coming up for a surprise. The Sea Saber is part feline, part manta ray and part fish wrapped in fury. Underwater, its large manta-like wings and tail catch and ride the currents, requiring little effort to swim. When greater speed is desired, the large clawed front and hind legs push through water in a loping, running motion, while the iridescent fish-fin wings provide additional thrust and lift. When desired, the sea saber can rise to the surface and breach the water with one coordinated thrust of its legs and wings. However, unlike a flying fish, its top wings provide greater lift and the kite-like tail catches the air currents, enabling the beast to rise as high as 100 feet above the water’s surface or if preferred, to skim just a few feet above it. When needed, the War Steed can engage into highspeed via a Biomancer Gene- Mage biological air intake system and thrusters in its back behind the shoulders and off to the side of the wings. Underwater the same bio-thrusters propel the War Steed up 80 mph (128 km or 69 knots). On dry land, the thickly muscled legs take over the job of locomotion, running, leaping great distances and even taking wing to leap over obstacles/opponents.
In Combat, the saber-toothed War Steed is armed with a pair of tusk-like fangs the length of short swords and massive wicked claws to rip enemies to shreds. The cat nature of the Sea Saber and its retractable claws enable the War steed to scale the corners of buildings and sheer cliffs without risk of falling for the first 15 stories (150 feet/45.7 m).
Sea Sabers have a thick, rubbery hide like dolphins that is a mountain lion colored brown or tan, with a cream or light cool gray underbelly. Claws are a darker brown color, the saber teeth an off-white and their eyes a vibrant green to jade color. The wings on the back are an iridescent pearl white with a hint of pink and sparkling flecks of white, blue, green and violet.
The Sea Saber War Steed is capable of running 58 mph (93 km) maximum , 60 feet (18.3 leaping) high and across from a standing position, double with running start. Gliding leap up to 200 feet (61 m); double when leaping into a strong wind blowing in the direction of the leap or ley line, and can glide up to 100 feet (30.5 m)high as a result of the leap.
Flying: The Sea Saber can ride wind and ocean currents to 20 mph (32 km) faster than the wind/current speed. With no wind or light wind, 20 mph (32 km) is the max. Altitude is limited to 1,000 (305 m) feet, however, when the wind is stronger than 20 mph or the jet bio thrusters are engaged, the Sea Saber can triple its present air speed and attain an altitude as high as one mile (1.6 km).
In Water the Sea Saber can glide on water currents with minimal effort at whatever the speed of the current (typically under 10mph/16km). Swimming under its own power the Sea Saber has a max speed of 50 mph (80 km or 43 knots). However, when the bio-thrusters are engaged, the Sea Saber can rocket through water at 80 mph (128 km or 69.5 knots).
Size: 14-17 feet (4.3 to 525 m) long from snout to rump, plus an additional 11-13 feet (3.3 to 3.96 m) for the manta wing tail. When running, the manta ray wings and tail fold up and lay flat against the Sea Saber’s body. 4-5 feet (1.2 to 1.5 m) wide at the shoulders. Manta ray Wingspan when fully extended is 12-15 feet (3.6 to 4.6 m).
Weight: 1-2 tons, males (Toms) tend to be 20% larger than females (Saberdess).
Can breathe air and underwater indefinitely.
Depth tolerance of 4 miles (6.4 km)
Nightvision 1,000 feet 305 m)
Underwater and surface scent tracking
Resistant to cold (does half damage)
This illustration appears in the RIFTS: LEMURIA title.
Rifts® Lemuria is packed with new magic, weapons, living power armor, monstrous war steeds, weapons, and gear suitable for landlubbers and aquatic adventurers alike.
The Lemurians are an amphibious people with floating cities and magic-based technology that allows for land and underwater adventures alike. Discover the secrets and people of this lost and forgotten civilization of magic and wonder. Add amphibious capabilities to your Rifts® campaigns and discover new menaces under the sea. Amphibious in nature, Lemurians wage war against the demonic on dry land and under the waves. Their exotic riding animals, weapons, armor and magic are suitable for use on land and underwater.
See following link for purchasing details and inquiries.[link]
This was certainly one of my Favorites!!!