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Packmaster Boris n Gorehounds

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Hello DA Family & Splicers Fans!

As I continue to bang through the ton of Art for the upcoming project(s), I felt the need to showcase some of my more recent Commission Art, purchased by :iconfuchikoma42: AKA Galactus Kid, as Christmas gifts for some of his campaign players. Got to love this Guy!!!

This image was illustrated on a Bienfang 19” X 24” (483mm X 610mm) Smooth Surface Bristol sheet with my favorite .5 Zebra M-301, smile. Love those Zebras!!!!

Time span, unknown actually as I worked off and on, but I would estimate 18-20 hours. ANYONE who knows me knows I am a HUGE canid & wildlife enthusiasts so I had to knock this one out of the park!

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Below you will read the enclosed stats on the Packmaster Boris Kiev & his Pack of Gorehounds, re-introducing or introducing you to a facet of the World of Splicers! A Wonderful RPG published by Palladiumbooks
[link]

Hope You all Enjoy & ALWAYS DOUBLE CLICK IMAGE FOR BEST RESULTS!!!!

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PACKMASTER BORIS KIEV & GOREHOUND PACK (Warsaw Relic Breed Style)
Warsaw Field Operative: Packmaster

This scene captures the Pack patrolling the territorial boundaries of the Great House of Warsaw, searching for any signs of Machine or rival Splicer activity. Boris and the pack are on Aten Peak, one of the best vantage points in the House Warsaw’s Area of Influence (AOI). It appears something must have caught the pack’s interest as Boris has his Spiked Maul in hand with the pack fully alert.

About Packmaster Boris:
Boris is truly a rare dying breed of soldier in the harsh setting of Splicers as he still believes in Justice, Strength, House Unity, and Integrity regardless of the consequences. Boris has great devotion and admiration for his Pack, each with a special place in his heart as they prove themselves in the field. Boris’s Gore hound pack consist of specialized DNA concoctions derived from ancient Breeds before the rise of the Machines. The range in breed aesthetics is a distinguishing preference in the Great House of Warsaw and it helps solidify the passion and close bond between Packmasters & their individual Gorehounds. Boris is often considered to being brutally loyal to his Gore-Pack, Beliefs, House, and Comrades. Boris is skilled in various forms of Martial Arts Fencing, Gymnastics, & Public Speaking though it is often his actions that are the most impressionable.

About Packmasters & Gorehounds:
Packmasters are one of the elite Special forces within the Human Resistance. Packmasters are ordinary humans who commands genetically reconstructed canines made into biomechanical armored creatures known as Gorehounds. Like Warmounts, Gorehounds are re-mastered with enhanced weapons and abilities that make them suitable for fighting robots, rival Splicers, as well as assisting in search & rescue missions, recon and other military operations.
Packmasters have a unique bond with their genetically augmented Gorehounds. This bond strengthened with the insertion of a slight bio-enhancement of a small Bio-Comm unit inside the skull, enabling the Packmaster to communicate with their canine operatives. For most part, the Gorehounds are deployed like K-9 units, with the Packmaster’s training & genetic modifications for the dogs to perform a variety of special jobs and combat roles.

Packmasters and their Gorehounds are often viewed as a team within a team, able to take on functions that other humans cannot (or would rather not) perform, like taking point and scouting ahead, sniffing out survivors (and or the remains of the dead) after a battle, tracking, reconnaissance, bomb & mine detection, penetrating enemy perimeters, guard work, perimeter patrols as well as all-out combat. The advantages of the Gorehounds, is their low-profile, speed, loyalty to humans, natural instincts and senses.

Gorehounds are equipped with some of the same features as their tank like bio-brethren, Warmounts. One of those features is the instinct driven reflexes, which is the equivalent to that of a biological combat computer. These instinctual drives assist the Gorehound to assess relevant data (scents, sounds, etc.), detect threats, and respond accordingly. The Bio-Comm bond between Packmasters & Gorehounds sends this data directly form canine to the Packmaster’s mind where he is able to respond using human intellect, military strategy and tactics. Gorehounds are able to simultaneously track up to 40 targets and identify as many as 3000 enemy images, scents & sounds. Furthermore, with the Gorehound’s instincts being tempered somewhat and restrained by the Packmaster, it gives both the Packmaster & Bio canine greater control and options on how to respond. Also featured as a standard sensory package in the Gorehounds are the following:
Enhanced sight: Keen Vision, roughly similar to that of an eagle allowing the Gorehound to read a small sign or recognize a face up to one mile (1.6 km) away, passive nightvision (light amplification range (2000 feet, but requires some sort of ambient light source to se in the dark), thermal imaging, infrared & ultraviolet spectrums (600feet range) and polarized lens filters to reduce glare and allowing vision in bright light.

Enhanced Hearing & Bio-Comms
Able to hear a whisper 200 feet (61m) away. The other is a Bio-Comm interface, which is basically the Resistance’s version of an organic radio communications that are undecipherable to robots and the Machine, and have an effective maximum range of 6 miles (9.6km)

Enhanced Taste:
About four times better than a human’s.

Enhanced Olfactory:
Keen sense of smell about four times better than human’s, enabling the Gorehound to smell four times less than what a human can detect or up to four times the distance.

Enhanced Sense of Direction:
The Gorehound can accurately sense magnetic north at all times.

Speed; Running: 100 mph unless stated otherwise, but normal cruising speed is usually around 30mph. The act of running tires the Gorehound at about one tenth the rate of a human and it can run non-stop for four hours at full speed before needing 1-2 hours of rest. It can then go for another two hours before needing rest. A Gorehound can romp at a leisurely pace of 50mph without pause for up to eight hours straight before requiring rest or 10 hours with 10-20 minute interval pauses every hour or so. Truly a magnificent coursing hound!

Feeding: Gorehounds are omnivores, but prefers meat and carrion, and eats 10-20 lbs of organic matter per day.

Sleep requirements: As an artificial organism, the Gorehound requires only four hours of sleep or rest per day.

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Packmaster Boris Kiev Statistical Data:

Height: 6’8” Feet, 7’ 1” in Body Armor
Width: 4 feet (1.2m), 20 foot wingspan tip to tip (6.1m)
Weight: 268 lbs, 320 lbs fully armored and loaded
Age: 26 years

Packmaster Specialized Bio-Armor:
The Packmaster has a unique style of highly durable living 20lb armor that sets him apart from other Splicers. It is classified as a form of Heavy Hide ”Living” Body Armor, whish is a lesser version of Host armor, but is an organism grown by the Engineers to provide Resistance fighters with exceptional heavy protection, self regenerating capabilities and bio enhancements & weaponry. It is lightweight & nearly as comfortable as the individual’s own skin. It offers basic environmental protection such as being impervious to poison/toxins, disease, minor temperature variances such as heat, fire & cold, and even protects the wearer form fire, cold and radiation. The Packmaster’s modified armor is notorious for its heavily armored shoulders & neck areas, plus a high protective ridge collar, but it is the unique single optic eye faceplate and helmet usually with various additional sensors or antenna that really sets it apart. The retractable long double edged blades ideal for melee combat typically seal the deal.

Packmaster Features:

A.) (5) Advanced Eye Vipers have been added as enhancements to Boris’s Packmaster helmet. The cobra like appendages with a optical retina inside the mouths, act as advance optics that twist, slither, bend independently of the others to look in any direction; 360 degrees, up, down, etc. They can look around corners, into small pipes/tunnels, through holes & openings that are often to difficult or help avoid exposing the entire Packmaster to possible danger or the Eye vipers can also move and lean up, tight against the neck & helmet to avoid getting targeted or lopped off during combat. Each eye has the vision similar to that of an eagle, enabling the Packmaster to recognize a face or read a sign up to a mile away (1.6km). They are also equipped with passive nightvision with a range of 2000ftwith ambient light sources for assistance. Each also has polarized lens filters to reduce glare and allows visibility during blinding light scenarios. The Eye Vipers move like cobras and are very fast and extremely difficult to hit.

B.) Heavy Spiked Hammer Maul is a large 10 lb bio-organic war hammer armed with spike studs on both heads. On impact with a target, a number of these small spikes are fired off into the opponent, at point blank range. Boris’s Maul has been upgraded so the spikes deal cumulative damage by screwing & digging themselves even deeper into the opponent. The small spikes only requires a few seconds to re grow, and they are not all fired at one time, meaning that the spiked maul will not run out of spikes during combat. As an alternative, a volley of spikes can be fired at an opponent a short distance away (80 feet) as well.

C.) Retractable serrated Whip located in the right forearm, this thorny whip styled cable spools out form the Packmaster’s forearm housing. It extends 10feet (3m) and functions as a serrated whip covered in small shark –like teeth/thorns. The whip has the thickness of a rope and is extremely flexible. The whip can be used to lash, entangle, trip, rip cord and saw into flesh or metal or even constrict opponents. When retracted the whip appears to b nothing more than button shaped depression in the front part of the underside of the forearm, and does not interfere with the use of the hand at all.

D.) Light Cell Laser Pistol, with great sentimental value to Boris for it was gifted to him by a dying comrade. The Light Cell pistol has large light producing cell cluster that resembles a large spider eye at the front of the weapon. These light cells can produce a beam of pure white light of damaging intense light. The light produced by these cells is coherent ‘white” light, so the beam also does full damage to laser resistant armors, so even specialized armored Machines can be effected. The Light Cell pistol can be set to fire at varying intensities in order to inflict different levels of damage on a target. The pistol can even fire a harmless beam of light, like flashlight or a signal beam, with the full range of 1000 feet (305m).

E.) Electromagnetic vision is built into Boris’s Helmet allowing him to see and sense (feel) the flow of electricity in electrical wires and machines (including robots) and living creatures as well as natural electromagnetic energy (bioelectricity). Natural magnetic energy radiates from the earth above ground and underwater. This allows Boris to feel the presence of a robot or machine from behind walls, around a corner or hiding behind cover or in camouflage within a 5-foot radius.

F.) Motion Detection sensitive eardrums among other subtle modifications enable The Packmaster to pick up the slightest, but telltale signs of motion around the armor. This makes it nearly impossible to sneak up on the Packmaster within a 30- foot radius, or 60 feet if the motion is very fast or it creates a large disturbance in the air. High winds of 30mph however will negate the sensing ability




The BORIS KIEV PACK
(Warsaw Relic Breed Style pack)

FANTASIA
Breed derivative: Canid Lupus, Gray Wolf
Description: Fantasia is a Vicious Destructive Hulking Beast of a Dog who fights like a tornado and thoroughly enjoys the sounds machines make when as she rips them to pieces. Only Boris’s will, strict training, and discipline bridle her tenacious ferocity. She often asserts her authority over the rest of the pack, seeing it as her responsibility and right as alpha female. Fantasia has been known to attack other members of the pack in the middle of heavy combat against the Machine simply to show & reinsert her dominance. Despite this aggressive behavior, she loves to show off how pretty she is, playing & frolicking in the dirt, mock combat & wrestle with Boris and the pack, going hunting, face licking, scaling walls & sprinting across ceilings, and of course destroying Machines.

Pack rank: Alpha female
Alignment: Aberrant
Height: 4’6” at the shoulder, 6’2” at the top of the head
Weight: 530 lbs.
Width: 3’5” feet shoulder to shoulder
Length: 8 feet (2.4m) from tip of the nose to the rump, plus a 4-foot (1.2m) Hammer tail
Age: 3
Speed:
Running: 138 mph

Features:
Enhancements: Motion Detection, Suction Cups and Gripping Hairs on all Four Paws for climbing and scaling walls & ceilings, Reinforced Exoskeleton, Armored Forelegs, Large Claws for Her right Paw, Quill Defense-made of natural ceramic-like compound able to pierce even the toughest metal alloys, Combat Tail-Hammer, Elongated Running Legs, Increased Durability and armor.
Skills of Note: Trust/Intimidate, Charm/Impress



RILEY
Breed derivative: Greyhound
Description: Riley is the “Sniper” of the pack and tends to stay off the front lines. He often will often spend all of combat running across walls or cliff faces to avoid enemy fire and to get the best vantage point for his Cannon. Riley enjoys following his Packmaster into battle but has no problems with blood lust or hate toward his enemies and prefers to rain killing blows down from some canceled position. Riley is continually trying to increase his rank in the pack, not for the authority but for the connection with his master Boris. He enjoys all aspects of life and lives it to the fullest.

Pack rank: Beta Male
Alignment: Principled
Height: 4’5” at the shoulders, 5’ 9” at the top of the head
Weight: 400lbs (much of this Gorehound is streamlined and its tail makes a great counter weight balance for sharp quick turns at high speeds)
Width: 2’8” feet wide shoulder to shoulder. 3’5” including shoulder-mounted arsenal
Length: 7 feet from tip of nose to rump, with a long 7-foot tail for balance and speed handling
Age: 3
Speed: 110 mph

Features:
Enhancements: Motion Detection, Suction Cups and Gripping Hairs on all Four Paws , Reinforced Exoskeleton, Resistance to Heat, Optical Focus Upgrade, Heat Projector Cannon over Right Shoulder- on command fires a beam of ultra intense heat generated from the weapon’s “eye” to fire a blast hot enough to burn through ceramics, steel and the hardest metal alloys, Viral Immobilizer over Left Shoulder- This weapon discharges a bolt of liquid that carries a virus designed to stop machines by bonding instantly to any inorganic material(metals, alloys, ceramics, plastics, etc.), sticking the moving parts together like super glue via micro-mooring of the inorganic particles in an ever growing viral cluster that spreads up through the machine like super fast growing coral. This results in a machine being coated in a rock hard casing, unable to move or operate until the stuff is chiseled away. The coral like spreading virus is even capable of re-growing and reattaching and reestablishing itself if broken and it must often be removed by other parties or until it dies, though that usually takes 6-36 minutes or to burn it off.
Skills of Note: Trust/Intimidate


AVALON
Breed derivative: Based off of an Airedale Terrier
Description: Although she has a rank of power in the pack Avalon is somewhat of a loner both in and out of combat. She loves to stalk, ambush, and hunt machines and animals and finds much enjoyment in sitting invisible just a few feet from her intended prey waiting intently for Boris to give the order to strike. Avalon also has a very strong protective urges when it comes to humans, who she sees as exposed and fragile. Out of combat she is a trickster and loves using her stealth abilities to confuse and harass the pack and other war mounts in the holding pens.

Pack rank: Beta Female
Alignment: Unprincipled
Height: 4’ 3”
Weight: 425lbs
Width: 3’3” feet shoulder to shoulder
Length: 7 feet from tip of the nose to her rump, with a foot long tail.
Age: 2
Speed: 110 mph

Features:
Enhancements: Cups and Gripping Hairs on all Four Paws, Tangle Foot launcher housed in her left paw that when she stomps the ground, she is able to release a number of small tentacles similar to flying blades from the bottom of her paw, that burrow up to 40feet away, through dirt, sand and earth to hit an appropriate target. These small clusters of tentacles can entangle, trip or hold small targets to the ground. Avalon loves to snare targets this way allowing the rest of the pack to home in on he target., Trench Foot Mines x 4 with two right below each front shoulder – these bulbous housed in the protective tube housings are greenish black colored tumor growths are made to fall out of the tubes on command and once on the ground, they function as pressure sensitive mines, exploding when anyone touches or steps on one, and Avalon loves to strategically dig a quick small hole to plant them and concealing them, Forked Tongue for tasting the air giving Avalon a sense of the environment, and is great for tracking, identifying and locating various things, and Stealth Field that renders Avalon and anything she carries semi-invisible as if she were made of shimmering water, reflecting her surroundings. When on the move she appears as a blur on the landscape. Neither normal vision, infrared optics, thermal imaging systems, heat sensors, nor nightvision can see though the stealth filed, however motion detectors, sonar and radar can detect her.


FREEWAY
Breed derivative: Based off of a Rottweiler
Description: Freeway is the Defender of the weak. He likes nothing more than to be in the spotlight as the one who saved the day. He is also the tank of the pack, rushing in and adsorbing the heavy hits with his powerful shield so that the rest of the pack can get in close. He maintains this guardian persona outside of combat as well, being the one to comfort the lowers ranking pack members especially the omega.

Pack rank: Gamma Male (Rank holds no Power)
Alignment: Scrupulous
Height: 4’2” at the shoulder, 6 feet at the top of the head,
Weight: 475lbs
Width: 3’6” wide shoulder to shoulder
Length: 8 feet long from the tip of the nose to the rump with a short half a foot docked tail
Age: 3
Speed: 110mph

Features:
Enhancements: Motion Detection, Suction Cups and Gripping Hairs on all Four Paws, Reinforced Exoskeleton, Bio Force Field created by amplifying the natural neuralytic energy of Freeway, This Gore hound is able to produce a powerful bio-electric force field to protect itself. Freeway can easily use this field to assist itself when charging adversaries making him a fast moving canine juggernaut.
Skills of Note: Trust/Intimidate.


DUTCHESS
Breed derivative: Based off of an English Bulldog
Description: This is the newest addition to the Kiev pack and not much has been revealed about this sourmug as of yet. I speculate a very tenacious, durable, stubborn bulldog to make this debut very… entertaining.

Pack rank: Unknown
Alignment: Unknown
Height: *3’11” at the shoulder
Weight: *480lbs solid
Width: nearly 4 feet across shoulder to shoulder
Length: *6’10” from the tip of the lower jaw to the rump, and a half a foot tail.

Special Note: Please note that Gorehounds have a six month gestation period, plus one year growth time, so this big boy still has some filling out to do before he reaches full size & maturity.

** This is also “CHUCK WALTON’s UNOFFICIAL” visual disclaimer as to why the previous Packmaster illustration has a much smaller scaled Greener Gorehound as it still hasn’t reached full maturity and scale, though once it is full grown it will be a full sized Gorehound. CHEERS!

Features:
Enhancements: Reinforced exoskeleton, Prehensile tongue (that actually splits at the end into 4 or 5 smaller tentacles to assist in entangling or grappling), reinforced Jaw, underbite canines upgraded to Saber teeth equipped with to tendril injectors: These injectors once a target is impaled/bitten, inject a batch of very thin, thread like tendrils that are instantly injected into the body of the opponent to rip at the internal workings, invading circuits, computer chips, wiring, organs soft tissue and literally rips them apart from the inside out, though this use has been biologically programmed not to be used on Host Armors or humans. Monsters, aliens and things not human in shape are fair game., Acid blood and acid nodules in the mouth so he is constantly “drooling” acid, grip hairs,


Well, Whew, That took some time to get together but Whew, ENJOY & HAPPY NEW YEARS TO YOU ALL!!!
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© 2009 - 2024 ChuckWalton
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Brilliant work. Is it in pencil?