Hello DA fam:
PLEASE DOUBLE CLICK THIS IMAGE FOR BEST RESULTS
I thought I would go ahead and share the interior illustrations I did in the Anniversary edition of the Rifter #50: This illustration features a new Splicers OCC called a Geneticist along with his Homunculi, as the Geneticist works on a Gorehound. The Co-Authors-Writers,
Branden Aten & Matthew Orr created the Geneticist & Homunculi among a few others. For more info on these new additions to the Splicers RPG, please feel free to purchase the special edition Rifter#50 and see what else your missing, smile. [link]
I will showcase one of the other illustrations soon so please stay tuned.
A little info about what is featured:
Geneticists are normal humans that take a special interest in the Gene-Pools and Bio-Technology. They assist both the Gene-Pools to execute the orders of the Librarians and the other members of the Human Resistance to deal with the often horrific aspects of Bio-Enhancement. They also pursue their own research on the side into genetic codes and they tinker with making their own creatures.
In some ways the Geneticist is the Gene-Pools answer to the Scarecrow. Geneticists work directly with the Gene-Pool and are typically outside the direct control of the Warlord of the Great House. They are granted minor enhancements from the Gene-Pool that assists them in their work. The average Gene-Pool has numerous Geneticists working with it. These scientists are responsible for caring for the larvae forms of Host Armors and War Mounts. They are also the ones who facilitate all enhancements made to Bio-Tech weapons, Biotics, War Mounts, Wing Packs and Host Armors. When a Packmaster is ready to enhance his Gorehounds or a Dreadguard has Bio-E to spend on her Host Armor they go see a Geneticist to schedule the upgrades.
After young Host Armors are born from the Gene-Pools they still take up to three months of growth time before they mature into the fully-fledged armor of a Splicer soldier. Rarely, and for some unknown reason, some Host Armors do not mature properly. Instead of becoming a massive, second skin these immature Host Armors stay small (3-4 feet tall) and develop an internal skeleton and musculature that allow them to be independent humanoid creatures with very low intelligence. Most of these failed or runt Host Armors are culled and the biological material is recycled. However, a few of these rejects are instead kept alive by Geneticists as a platform for their experiments. Higher-level Geneticists often have several of these Homunculi under their care. Since they are basically the same creatures as Host Armors, Homunculi can be upgraded with any Bio-Enhancement. Since they serve the Geneticists as test platforms for new Bio-Tech many of the Bio-Enhancements they receive are experimental in some way.