This folder collection is dedicated to my favorite RPG game, "SPLICERS," published by Palladiumbooks. The game was created & written by Carmen Bellaire & Kevin Siembieda. "For the game itself. In a one sentence summation, this is "Terminator" meets "The Guyver"; a very quick – if somewhat inaccurate – way of describing the setting." - Guy LeDouche Splicers is a role-playing game that combines science fiction and horror in a post-apocalyptic setting on a world that could be Earth or a colonized off-world. The survivors themselves don't know. What was once a world dominated by humans and advanced civilization is now a world in ruins. The once great cities are shattered ruins or being torn down and terraformed into lush forests. The few cities that do exist are either historical recreations populated by androids or Retro-Villages, an innocent euphemism for a "zoo" for humans. How did this all happen? The twisted Machine that ran the planet known as NEXUS took over, decided humans were vermin that needed to be exterminated, and sent a couple billion robots and released a voracious nanobot plague (triggers any metal that comes into contact with humans & or living beings to be viciously attacked by that metal) to wipe out humankind. The deadly, yet seven multi-personality crazed machine deploys various drones like the Necrobots and Necroborgs, as well as Extermination & Hunter robots not to mention juggernauts of destruction like the Battle Track and Land Dominator to execute the human Resistance. The story starts generations later, as the Human Resistance makes its boldest move, many utilizing new forms of biotechnology to reclaim parts of their world, seeking to find a way to stop the insane Machine. It is a story of sacrifice and triumph, of undying spirit and weird science. The Resistance is divided into underground or sub-aquatic factions called "Great Houses." Each Great House is armed with an array of super-powerful Host Armors, War Mounts and Bio-Weapons. Specialized militia known as Splicers make up the new factions of infantry; i.e.: Archangels, Dreadguards, Packmasters, Roughnecks, Saints, Scarecrow, Skinjob and others. This folder is my visual compilation of what I have been able to contribute as an Artist thus far.